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Hierarchy

  • State<object>
    • StringState

Index

Constructors

constructor

Properties

Private initialValue

initialValue: string

state

state: object

Type declaration

  • value: string

Methods

clear

  • clear(): void

dispose

  • dispose(): void

get

reset

  • reset(): void

set

  • set(value: string): void

setState

  • setState(newState: Partial<object>): void

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